Ed began his commercial art career back in the late Sixties when he
designed a logo for a local surfboard shop in Laguna Beach, California, where he
spent most of his youth. The logo was a tiger-man surfing molten lava waves on a
high tech surfboard. Even though the logo was a big hit with the local surfers, it
didn't keep the surf shop from going under a couple of years later. By this time, Ed
was a machinist at a local machine shop, and just did art as a hobby.
This began to change in the Seventies, however. His artwork was becoming more
and more popular at science fiction and fantasy conventions, and people began
asking him to paint custom murals on the sides of their vans, as was the fad at the
time. He was also doing commissioned fantasy work for various private collectors.
Then in the early Eighties a mutual friend introduced Ed to a production designer
who was working on a live action game show based on TSR's popular fantasy role-
playing game, Dungeons & Dragons. He liked Ed's ideas and hired him to design
characters for the show, as well as create the set diorama that they used to pitch the
show to the network executives. For one reason or another, that show was never
destined to get off the ground. But not wanting Ed's talents to go to waste, TSR
Inc. put Ed to work doing some promotional artwork for a new animated series
that was in development for CBS. Almost as a throwaway character, Ed drew a
cute little unicorn character for a restaurant promotional tie-in. As it turned out, the
character designers were looking for a sidekick character for the youngest hero in
the series, and when they saw Ed's sketch, they decided to use it as the basis for
Uni, the baby unicorn that befriends the protagonists. It was at this time that Ed
met the agent for Gary Gygax, the creator of the Dungeons & Dragons game and
the CEO of TSR Inc. Ed was invited to actually play D&D with Gygax and his
friends, and found it to be quite a memorable experience. Ed went on to do
character sheets as well as original character designs for the second season.
While working on Dungeons & Dragons, Ed was approached by the agent of
Larry Harmon, the original Bozo the Clown, and commissioned to do a conceptual
painting for a new saturday morning cartoon that he was working on. The concept
that they had developed that far was pretty much Bozo the clown, in the future.
But once Ed had discussed ideas with Larry, he ended up doing more than just the
conceptual painting. He designed a cast of characters to support Bozo, including
dolphins that used gravity suits to swim through the air, friendly aliens that were a
cross between an armadillo and a helicopter, and a small centauroid critter, the
comedy relief. Along with fellow fantasy artist and good friend David "Talin"
Joiner, he created Bozo's human assistants as well. He also designed the
backgrounds, the technology (He actually worked out the physics of a "Zero-
friction Banana Peel"!), a cast of bad guys, including a neurotic evil clown as
Bozo's arch nemesis, and all of the promotional art as well. The completed designs
made such an impression on Larry Harmon's agent at the time, he said "It's a great
cartoon, just lose the clown", which didn't win him any points. But again, like so
many projects in Hollywood, the show never went beyond the pre-production
phase.
In the late Eighties, through his friendship with David Joiner, Ed began doing
package art for a computer game developer that designed games primarily for the
Amiga called Micro Illusions. He produced art for the bestselling game Faery
Tale
, as well as the art for the clue book, along with Galactic Invasion, Hackers,
and The Dungeon Construction Kit. He also did the art for Land of Legends, a
game which had already shipped promotional posters and had lined up pre-orders,
but was sabotaged by the wholesale distributor and thus doomed to obscurity.
This also doomed the company, and Micro Illusions became defunct.
In 1989, Ed was chosen as one of the illustrators in that year's edition of L. Ron
Hubbard's Writers of the Future
, a prestigious publication showcasing new
writers and illustrators in the science fiction and fantasy genre.
Some years later, Ed was again hired by David Joiner, this time for the fledgling
game developer Dreamer's Guild, to do conceptual designs for the fantasy game
Inherit the Earth.
Since then, Ed has focused primarily on his prop work and the artwork for the
graphic novel Dreamwalk, written by his lady Kishma Danielle, along with the odd
commission for a private collector. But he keeps his hand in art, still doing an
occasional fantasy or science fiction piece for the odd convention.
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Ed Kline and are protected under United States and international copyright laws. The photographs and
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